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Using elements of gamification for teaching programming - Zakhro Umarova

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2018-07-10
36,18 € 51,68 €

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In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and ... Pilns apraksts

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In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and activity among peers. All this in the aggregate is envisaged as a way of developing and self-fulfilling students.

Vairāk informācijas

Autors Zakhro Umarova
Izdevējs LAP LAMBERT Academic Publishing
Izlaides gads 2018
Vāka tips Mīkstais vāks
EAN 9786139870783
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36,18 € 51,68 €