Using elements of gamification for teaching programming - Zakhro Umarova
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In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and ... Pilns apraksts
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Aprašymas
In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and activity among peers. All this in the aggregate is envisaged as a way of developing and self-fulfilling students.
Vairāk informācijas
| Autors | Zakhro Umarova |
|---|---|
| Izdevējs | LAP LAMBERT Academic Publishing |
| Izlaides gads | 2018 |
| Vāka tips | Mīkstais vāks |
| EAN | 9786139870783 |