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Real-Time Graphics Rendering Engine - Hujun Bao,Wei Hua

angļu valoda
2011-06-08
216,01 € 308,58 €

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"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This ... Pilns apraksts

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"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines.

Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.

Vairāk informācijas

Autors Hujun Bao, Wei Hua
Izdevējs Springer Berlin Heidelberg
Izlaides gads 2011
Vāka tips Cietais vāks
EAN 9783642183416
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216,01 € 308,58 €