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Physics for Game Programmers - Grant Palmer

angļu valoda
2005-04-20
80,02 € 114,31 €

-30% ar kodu BOOKS

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*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Begin ... Pilns apraksts

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Aprašymas

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics

*Ideal for all budding games programmers, with example code in Java, C#, and C

*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET

*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

Vairāk informācijas

Autors Grant Palmer
Izdevējs Apress
Izlaides gads 2005
Vāka tips Mīkstais vāks
EAN 9781590594728
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80,02 € 114,31 €