Bezmaksas piegāde pasūtījumiem virs 29€

  • check 10+ miljoni grāmatu
  • check Jaunumi katru dienu
  • check Vairāk nekā 1 miljons klientu mums uzticas
  • check Labas cenas un atlaides
  • check Piegāde visā Eiropā

Mathematical Structures for Computer Graphics - Steven J. Janke

angļu valoda
2014-11-03
122,46 € 174,95 €

-30% ar kodu BOOKS

Piegādātāja noliktavā

Piegāde 10-16 darba dienu laikā

30 dienu atgriešanas politika

A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex ... Pilns apraksts

Jums varētu patikt arī

Aprašymas

A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes

Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes.

Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant graphics details often overlooked in the literature. Rather than use a rigid theorem/proof approach, the book provides a flexible discussion that moves from vector geometry through transformations, curve modeling, visibility, and lighting models. Mathematical Structures for Computer Graphics also includes:

  • Numerous examples of two- and three-dimensional techniques along with numerical calculations
  • Plenty of mathematical and programming exercises in each chapter, which are designed particularly for graphics tasks
  • Additional details at the end of each chapter covering historical notes, further calculations, and connected concepts for readers who wish to delve deeper
  • Unique coverage of topics such as calculations with homogeneous coordinates, computational geometry for polygons, use of barycentric coordinates, various descriptions for curves, and L-system techniques for recursive images

Mathematical Structures for Computer Graphics is an excellent textbook for undergraduate courses in computer science, mathematics, and engineering, as well as an ideal reference for practicing engineers, researchers, and professionals in computer graphics fields. The book is also useful for those readers who wish to understand algorithms for producing their own interesting computer images.

Vairāk informācijas

Autors Steven J. Janke
Izdevējs John Wiley & Sons
Izlaides gads 2014
Vāka tips Cietais vāks
EAN 9781118712191
Rakstiet savu atsauksmi
Jūs vērtējat: Mathematical Structures for Computer Graphics
Jūsu novērtējums:

Goodreads atsauksmes

122,46 € 174,95 €