Bezmaksas piegāde pasūtījumiem virs 29€

  • check 10+ miljoni grāmatu
  • check Jaunumi katru dienu
  • check Vairāk nekā 1 miljons klientu mums uzticas
  • check Labas cenas un atlaides
  • check Piegāde visā Eiropā

Interactive fiction: Computer software, Command (computing), Player character, Narrative, Video game, Adventure game, Video game genres, Puzzle, Graphic adventure game -

angļu valoda
2026-03-22
157,17 € 224,53 €

-30% ar kodu BOOKS

Piegādātāja noliktavā

Piegāde 15-21 darba dienu laikā

30 dienu atgriešanas politika

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as video games. In common usage, the term re ... Pilns apraksts

Jums varētu patikt arī

Aprašymas

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as video games. In common usage, the term refers to text adventures, a type of adventure game where the entire interface is text only. The term is sometimes used to encompass the entirety of the medium, but is also sometimes used to distinguish games produced by the interactive fiction community from those created by games companies.[citation needed] It can also be used to distinguish the more modern style of such works, focusing on narrative and not necessarily falling into the adventure game genre at all, from the more traditional focus on puzzles. More expansive definitions of interactive fiction may refer to all adventure games, including wholly graphical adventures such as Myst. As a commercial product, interactive fiction reached its peak in popularity from 1979-1986, as a dominant software product marketed for home computers.

Vairāk informācijas

Izdevējs OmniScriptum
Izlaides gads 2026
Vāka tips Mīkstais vāks
EAN 9786130214616
Rakstiet savu atsauksmi
Jūs vērtējat: Interactive fiction: Computer software, Command (computing), Player character, Narrative, Video game, Adventure game, Video game genres, Puzzle, Graphic adventure game
Jūsu novērtējums:

Goodreads atsauksmes

157,17 € 224,53 €